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About Picture File Types Supported by Windows Movie Maker
List of image types supported, information about the file types, aspect ratios and other tips, tricks and techniques you can use to make Windows Movie Maker shine.
Home > Free Multimedia Files > Windows Movie Maker > Knowledge Base > Multiple Audio Tracks




Windows Movie Maker Knowledge Base
Picture File Types Supported by Windows Movie Maker is part of our Movie Maker Knowledge Base. To find a complete list of tutorials, how-to's and other information about getting the most out of Windows Movie Maker visit the Movie Maker Knowledge Base index page.


Picture File Types Supported by Windows Movie Maker and Other Image Tips

Article by Mark Simmons - Nifter.com
Copyright © 2009 Nifter.com All Rights Reserved
See end of article for reprint information.

Picture File Types Supported by Windows Movie Maker
This article outlines the picture file types supported by Windows Movie Maker with information about the image types themselves and takes a quick look at optimal image sizing as it relates to Movie Maker.

Here is a list of the image types Movie Maker supports:

    Image Files Supported by Movie Maker
  • *.bmp - Bitmap image format
  • *.dib - Device Independent Bitmap / DIB graphics format
  • *.emf - Enhanced Windows Metafile
  • *.gif - GIF image format / Computserve (includes both static and animated image file types)
  • *.jfif - JPEG File Interchange Format - 24-bit graphics compliant with JPEG (*.jpeg) type
  • *.jpe - JPEG extension / image file type
  • *.jpeg - Joint Photographic Experts Group
  • *.jpg - Common extension for the JPEG image format above
  • *.png - Portable Network Graphics - Bitmap / Paint Shop Pro Browser
  • *.tif - Tag Image File Format - Universal graphics format
  • *.tiff - Tag Image File Format - As above
  • *.wmf - Windows Metafile - Windows graphic image format


About the Image Types
Choosing an image type to use with Windows Movie Maker is probably not going to be a life-altering decision, (let's hope not anway!), at the same time, understanding the picture type / image format you are using will give you more control over the quality of the finished video and aids in knowing what you can do with those images along the way. As with most things in the computer world, there are advantages and disadvantages to each format. Below, we'll take a look at four popular image types from the list above to help you choose the best picture format for your videos and other image-related projects. The short image format tutorial below is not directly aimed at choosing the best image types to use with Movie Maker, although the information provided should help with that process. It has been written on a broader, more generalized scale with the hopes that it will not only assist in choosing and editing images for Movie Maker, but help with all your image-related projects and hobbies.)

No question, jpeg's, gif's and png images rule the web with the ever-popular 'jpg' file (jpeg) being the most prevelant and 'png' image - so far - a rather distant third behind jpeg's and gifs. It should be noted however, that the png's use online has been steadily increasing since its inception as people discover what it can do. In addition, the popularity of these image types is not a reflection of who is best; a more accurate description would be 'who is best for which purpose' - to date. Coupled with those three picture types we'll add the long-standing Windows® bitmap (.bmp) to make up four popular image types we'll explore further.

Although not covered here as part of the 'popular four,' you may want to read the Nifter iFact (at the bottom of this page) regarding TIF image files. TIF is often the best choice for saving important photographs (no quality loss) and has extensive cross-platform compatibility. (Most image editing software regardless of operating system recognizes the tif image format.)

Advantages and Disadvantages of Image Formats
Here is a brief outline of the advantages and disadvantages of the four picture types chosen for further elaboration here.

JPEG Image File Format (*.jpg / *.jpeg [*.jfif & *.jpe can also be included])
Advantages
- Can retain up to 16,000,000 colors (16 Million)
- Image file can be compressed to create a smaller file size. Most image editing software will have an option for setting the compression value for jpeg images. Higher compression rates mean smaller file sizes but poorer quality images. Lower compression rates equal higher quality images but larger file sizes. Setting the compression value allows you to find a compromise between file size and image quality.

Disadvantages
The primary disadvantage to the jpeg file type is quality loss. Each time you save a jpeg image there will be some loss of quality with the amount of quality, the amount being dependent on the selected compression value. The jpeg format is common on the internet because of the file size control that goes with it. If you have important pictures you want save, however, this is not the format to use.

GIF Image File Format (*.gif)
Advantages
- Smaller file sizes
- 'Lossless' format to the extent that, no information regarding pixel intensity values is lost. However, gif images are limited to indexed-color graphics. (An indexed-color image is based on a palette of 256 colors or less which can normally be set by the user, either before-hand or when saving the gif image.)
- Image transparency can be set using this format.

Disadvantages
- Small color palette / color selection. Saving to the gif format from another image file type that uses a higher color count will mean the loss of those colors not within the range of the gif image capabilities. (Colors are normally optimized to fit within the range of the (user selected) gif format color palette. Users can usually choose the method for implementing the new color palette, for example, 'nearest color.')

PNG Image File Format (*.png)
Advantages
- Using the png format will preserve the alpha channels data and the full range of colors used in the image, up to 16,000,000 (16 million) colors. (Alpha channels are additional color channels used for editing and storing masks, an area or areas that are isolated and protected from the main image. An example benefit of this is that png images can be created with a transparent color, such as with gif images. (Most image manipulation software uses color channels such as CMYK: cyan, magenta, yellow and black. These channels represent information about the colors of the image. The png format offers additional channels as outlined above.)
- Png is a lossless file preservation format - no information is lost from the image / no loss of picture quality

Disadvantages
- Relatively large file size. Depending on your purpose, this may or may not be a disadvantage. With today's high speed connections and large hard drives, this disadvantage is at least somewhat diminished. The intended use is the biggest factor in determining whether a large file size is acceptable or not. For example, larger picture sizes seem insignificant when saving valued photographs on your computer. Alternatively, the bandwith, web space and additional upload / download times required for the png image file format means it may not always be the best choice for storing and providing high resolution pictures online. For smaller, high color images however, the png format is an excellent choice for internet use. It's up to you to decide what 'smaller' is.

Bitmap Image File Format (*.bmp)
Advantages
- Bitmaps works well with Windows or OS/2 applications.
- Bitmaps can used in DOS applications. (Not significant to most modern day Windows® users.)
- A 1 bit to 24 bit depth rate can be chosen for bitmap images. If the picture is saved in a 4 or 8 bit format you can also choose an option called Run-Length Encoding (RLE) compression which is a lossless standard (no information is lost from the image.) Non-RLE compressed images may lose considerable information. The amount of memory a BMP file will take up depends on whether it is saved as a 4, 8, 16 or 24 bit image, which will save the file in 16, 256, 65,536 or 16,000,000 colors respectively. Set to maximum potential as a 16,000,000 24 bit image, the fila size is rather large.

Disadvantages
- Quality loss and cross-platform incompatibility. The bitmap format is strictly for Windows® and DOS systems. It can be a good choice provided you take advantage of the lossless potential and have a compatible purpose for doing so which doesn't require cross-platform compatibility.
- Quality loss, always an issue, needs to be minimized wherever possible depending on your intended use and expectations.

Aspect Ratios and Movie Maker
A little about image aspect ratios as they relate to Windows Movie Maker should be touched on here. This subject can get a little technical so we're going to keep it as broad-based and brief as possible.

We'll use an example of a video being outputted to a NTSC 720 x 480 resolution, 4:3 aspect ratio. (The same applies to PAL outputs, which for this example would be a 720 x 576 resolution. If you're rendering to PAL, just replace the '480' with '576' for the purposes of this article.) So, if creating an image to use in that video you simply size it to 720 x 480, right? That's the obvious assumption most people have, but it doesn't work exactly that way. You can certainly do that if you wish and Movie Maker will display it, but it probably won't come out the way you think it's going to.

Here's the problem: You are most likely aware that images are made up of square pixels; however, an NTSC 720 x 480 video contains frames created with pixels that are not square. Movie Maker automatically assumes the image you are adding is made of square pixels and therefore sees a 720 x 480 image as having a 3:2 aspect ratio. Since you are outputting to a 4:3 format, Movie Maker needs to add black bars at the top and bottom of the video in order to retain the images original aspect ratio. So what can you do about it? There are a few things that can help, and as you might expect, the best one is not the easiest one.

Since we're rendering to a 4:3 output we want to add Movie Maker images with the same aspect ratio. If we do the calculation we come up with 640 x 480 or 720 x 540 as being the best options. The aspect ratio (4:3) is consistent in both these sizes and Movie Maker will only need to resize one of the axis as the other one matches the target output. This is a pretty good solution most of the time, but sometimes things like text on an image doesn't resize the way we'd like it to. If you want to take it a step further there is another method you can use: converting the image to a video file.

Movie Maker doesn't look at image and video files the same way. If you convert an image to a video file the software no longer assumes it is made of square pixels and 'letterboxing' of the frames will not be applied. The next question is, how can I convert a picture to a video? Thankfully the answer is, quite easily. All you need is Microsoft Windows Media Encoder. It may already be installed on your computer, but if not, you can download it from here.  (Windows Media Encoder 9 Series) Once installed, run the encoder and convert the image(s) to WMV video files.

Admittedly, coverting images to WMV video files may seem a little extreme to many users, but if the time ever comes when you find you could really use a method that will keep an image's properties in check, you'll be glad the option is available.

Summary - Image File Types Supported by Windows Movie Maker
We've all heard the phrase, "garbage in, garbage out" and in many respects it applies here. If you're starting out with a low quality image it's only going to get worse after Movie Maker renders the video. If you're like many people, you prefer your videos, home movies or what have you to look as clean and professional as possible; starting out with high quality pictures is one step in the right direction towards that end goal.

Keep in mind, if you're using pictures from the internet (and many other sources) they are probably jpeg's and will suffer quality loss every time you edit and save them. One way around this is to convert / save the picture in a lossless format like PNG or TIFF before starting to edit it and whenever it needs to be saved again. You can't change a low quality image to high quality simply by saving it in a different format, but you can prevent any further loss of quality. Any improvements that can be made to a low quality picture will have to be done manually using tools provided with your image editing software and your own skill at editing images. Using the tips provided above you can also minimize the aspect ratio issue and put together a video you'll be proud to display to the world.


Article Reprint Information
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 Windows Movie Maker Resources - Information, Add-Ons, Plug-Ins, Special Effects

What is Windows Movie Maker?
Windows Movie Maker is video creation and editing software. It was created by Microsoft and first introduced in the year 2000 as part of Windows ME. Since that time it has undergone some notable improvements and has become a very popular tool for creating and editing movies and videos.

Movie Maker incorporates enough standard features (effects, transitions, titles and credits) to allow users to create nice looking videos and/or home movies, but for those that want to take it a step further, add-ons, plug-ins and self-editing of Movie Maker's included effects and creation of new special effects can make this software shine like much more expensive professional video editing software.

Whether you are a beginner with Windows Movie Maker or an advanced user creating your own special effects, Windows Movie Maker, as free software, is a great choice for anyone wishing to create and/or edit videos.



The iFacts Collection - Interesting Page Related Content
Nifter.com iFacts

iFact #49 - The TIFF Image File Format - General and Technical Information   (*.tif / *.tiff)
TIFF Picture Format Information - Tag Image File Format
TIFF is the format of choice for archiving important images and the leading commercial and professional image standard. The TIFF format is also the most universal and most widely supported format across all platforms, Mac, Windows and Unix with data up to 48 bits being supported.

TIFF supports most color spaces, RGB, CMYK, YCbCr and so forth. It is a flexible format with many options. The data contains tags to declare what type of data follows. New types are easy to invent, and this versatility can cause incompatibly, but about any program anywhere will handle the standard TIFF types that we might encounter. TIFF can store data with bytes in either PC or Mac order (Intel or Motorola CPU chips differ in this way). This choice improves efficiency (speed), but all major programs today can read TIFF either way, and TIFF files can be exchanged without problem.

Several compression formats are used with TIF. TIF with G3 compression is the universal standard for fax and multi-page line art documents.

TIFF image files optionally use LZW lossless compression. Lossless means there is no quality loss due to compression. Lossless guarantees that you can always read back exactly what you thought you saved, bit-for-bit identical, without data corruption. This is a critical factor for archiving master copies of important images. Most image compression formats are lossless, with JPG and Kodak PhotoCD PCD files being the main exceptions.

Compression works by recognizing repeated identical strings in the data, and replacing the many instances with one instance, in a way that allows unambiguous decoding without loss. This is fairly intensive work, and any compression method makes files slower to save or open.

LZW is most effective when compressing solid indexed colors (graphics), and is less effective for 24 bit continuous photo images. Featureless areas compress better than detailed areas. LZW is more effective for grayscale images than color. It is often hardly effective at all for 48 bit images (VueScan 48 bit TIF LZW is an exception to this, using an efficient data type that not all others use ).

LZW is Lempel-Ziv-Welch, named for Israeli researchers Abraham Lempel and Jacob Zif who published IEEE papers in 1977 and 1978 (now called LZ77 and LZ78) which were the basis for most later work in compression. Terry Welch built on this, and published and patented a compression technique that is called LZW now. This is the 1984 Unisys patent (now Sperry) involved in TIF LZW and GIF (and V.42bis for modems). There was much controversy about a royalty for LZW for GIF, but royalty was always paid for LZW for TIF files and for v.42bis modems. International patents recently expired in mid-2004.

Image programs of any stature will provide LZW, but simple or free programs often do not pay LZW patent royalty to provide LZW, and then its absence can cause an incompatibility for compressed files. It is not necessary to say much about TIF. It works, it's important, it's great, it's practical, it's the standard universal format for high quality images, it simply does the best job the best way. Give TIF very major consideration, both for photos and documents, especially for archiving anything where quality is important.

But TIF files for photo images are generally pretty large. Uncompressed TIFF files are about the same size in bytes as the image size in memory. Regardless of the novice view, this size is a plus, not a disadvantage. Large means lots of detail, and it's a good thing. 24 bit RGB image data is 3 bytes per pixel. That is simply how large the image data is, and TIF LZW stores it with recoverable full quality in a lossless format (and again, that's a good thing). $200 today buys BOTH a 320 GB 7200 RPM disk and 512 MB of memory so it is quite easy to plan for and deal with the size.

There are situations for less serious purposes when the full quality may not always be important or necessary. JPEG files are much smaller, and are suitable for non-archival purposes, like photos for read-only email and web page use, when small file size may be more important than maximum quality. JPG has its important uses, but be aware of the large price in quality that you must pay for the small size of JPG, it is not without cost.









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